Whisky Van Gogh Go

Terribly Important, Terribly Insightful, Terribly
Influential, Terribly

goodybit:

Headline 2: Man accused of killing roommate asked Siri where to hide the body
One-bit posters designed on a 1984 Mac – in 2014. We’re four designers based in London. Silkscreen posters available for sale soon.

goodybit:

Headline 2: Man accused of killing roommate asked Siri where to hide the body

One-bit posters designed on a 1984 Mac – in 2014. We’re four designers based in London. Silkscreen posters available for sale soon.

brucesterling:

Monopoly

brucesterling:

Monopoly

some thoughts on inclusiveness in videogames

Flap du jour: Ubisoft announced that they’re cutting female player characters from multiplayer in an upcoming Assassin’s Creed game, citing that a female character would’ve necessitated more than 8,000 new animations recreated on a new skeletal structure.

That’s a pile of horseshit. The reason why is a matter of priorities.

I’m reminded of a story about the original release of Final Fantasy 14, which featured flowerpot models that had as many polygons as player characters. Someone needed to take that modeler by the shoulders, give them a good shaking, and explain (loudly) that a playable framerate trumps a stupid flowerpot.

A “triple-A game” (that is, a game whose budget is in the same range as Hollywood movies) requires the following factors:

  • It must be fun to play.
  • It must be visually impressive.
  • As a mainstream phenomenon, it must appeal to a broad spectrum of players.

The first point is vital and doesn’t need to be expounded upon.

The second point is the least important. The games industry is awash with beautiful, boring bombs. It should definitely look good but not at the sake of being fun (again, the flowerpots).

The third is overlooked and vital. A mainstream game needs to sell bazillions of copies. It needs to appeal to players across every ethnicity, and more importantly every gender (FIFTY FREAKING PERCENT of the population).

This isn’t to say that all games should have male/female options. Story-driven single-player games don’t apply — Tomb Raider is about a woman, that’s intrinsic to the story. (But I say that with the caveat that half of story-and-character-driven games should have female protagonists!)

But games where the player is effectively inserting themselves into the story — RPGs, MMO’s, any multiplayer game where an avatar is created — this isn’t a feature, it’s a base requirement and should go without saying. 

If making a playable game means you can’t have bazillion-polygon-count flowerpots, you have to make simpler flowerpots. If you don’t have the resources to build two 8000-animation player character models, then make two 4000-animation player character models. Appealing to players is more important than dick-waving next-generation animation capabilities.

P.S. Speaking of Ubisoft, back in the nineties I thought for sure that an eventual Prince of Persia sequel would be made called Princess of Persia. This seems like the most obvious idea ever, why hasn’t it happened?

spires:

Urban outfitters is ripping me off with the help of a party named ‘Bambam’. This is taken from my original work tryypyzoyd. I’m furious. PLEASE SHARE TO HELP.
http://www.urbanoutfitters.com/urban/catalog/productdetail.jsp?id=30672646&parentid=BRANDS

 Thanks so much to anyone who reblogs this post!

Ripping off trixel art!

lebasiyaklusive:

alienfeatures:

milkteethmagic:

I think there is something really romantic about grocery shopping at night. I wish there were more 24/7 grocery stores.



I used to think that “the city that never sleeps” actually meant that it was normal for places in NYC to be open all night. It’s easier to get paper towels or a paperback book at midnight in fucking Portland than out here. :\

lebasiyaklusive:

alienfeatures:

milkteethmagic:

I think there is something really romantic about grocery shopping at night. I wish there were more 24/7 grocery stores.

I used to think that “the city that never sleeps” actually meant that it was normal for places in NYC to be open all night. It’s easier to get paper towels or a paperback book at midnight in fucking Portland than out here. :\

when I was a kid I had kind of a crush on this girl

But I also want an option that’s testing ONLY. Some kids don’t show up for class not because they’re slackers, but because they’re obsessed with their work in the lab, or they have better things to read, or their teachers are awful — or they just cannot stand to be condescended to for one more minute. Let’s acknowledge that, just as some kids just crumble under test pressure, some kids cannot maintain the finely orchestrated, four-year-long social performance that is required to conform, make nice, and fulfill the arbitrary requirements of dozens of adult strangers, some of whom frankly should not be teaching, or who like to penalize students who challenge them.

Jen Dziura http://m.huffpost.com/us/entry/4921563

I was one of these kids. I don’t recall my scores, but the admissions guy at the college took one look at them and said “yeah, we’re not going to need to see your grades. Come on in.”

RT Behind the scenes of Darren Aronofsky’s Requiem for a Dream (2000), Pickled Elephant

RT Behind the scenes of Darren Aronofsky’s Requiem for a Dream (2000), Pickled Elephant

littlebigdetails:

bookcoverarchive.com - After clicking the randomize button, the letters of the randomize button shuffle as well.
/via ceenk

hahahaha oh damn we did that like four or five years ago, forgot all about it

littlebigdetails:

bookcoverarchive.com - After clicking the randomize button, the letters of the randomize button shuffle as well.

/via ceenk

hahahaha oh damn we did that like four or five years ago, forgot all about it

I’m definitely pro-selfie. I think that anybody who’s anti-selfie is really just a hater. Because, truthfully, why shouldn’t people take pictures of themselves? When I’m on Instagram and I see that somebody took a picture of themselves, I’m like, ‘Thank you.’ I don’t need to see a picture of the sky, the trees, plants. There’s only one you. I could Google image search ‘the sky’ and I would probably see beautiful images to knock my socks off. But I can’t Google, you know, ‘What does my friend look like today?’ For you to be able to take a picture of yourself that you feel good enough about to share with the world – I think that’s a great thing.
okkulte-stimmen:

French special forces.

holy shit the Troglogistes from Delicatessen are real??
(just watch this fucking movie)

okkulte-stimmen:

French special forces.

holy shit the Troglogistes from Delicatessen are real??

(just watch this fucking movie)

real-time photoshop music video

41 plays

What’s the opposite of nostalgia?

Never trust anyone who still lives in their hometown.

how to fix Images in your Twitter.com stream

image

About a week ago Twitter introduced visible linked images to the stream on the main site. I suppose folks who use Twitter clients aren’t affected, but to many of the rest of us, it’s bonkers disruptive.

Here’s how to remove the images from your stream:

  1. Install a browser extension for custom CSS. I use Kridsada Thanabulpong’s User CSS in Safari.
  2. You want to make rules for “http://twitter.com/*” and “https://twitter.com/*”
  3. Add these rules:

.stream-item .cards-media-container {
  overflow:hidden;
  max-height:0px;
  -webkit-transition:max-height 0.5s ease-in-out;
  transition:max-height 0.5s ease-in-out;
}

.stream-item.open .cards-media-container {
  max-height:600px;
}

.wrapper, .wrapper-narrow, .wrapper-permalink {
  background:none !important;
  /* this has nothing to do with the images;
      it removes that pointless wallpaper mask */
}

Even easier with Stylebot for Chrome: just import this set.

The “expand/view photo” links will still work. There, isn’t that better?