corporate memes have graduated to the ‘cropped screencap of twitter’ aesthetic to sell sandwiches and I need everyone to please write this down in your meme history field guide notebook
This is not nothing.
I think we overemphasize the difference between corporate and non-corporate social media posts, because we forget that while high-paid executives often approve the posts or the general strategy, usually the writing is done by young consultants, freelancers, or employees who are generally more savvy or “typical” users. I bet the adoption of amateur techniques is often uncalculated, but simply lags, the way office fashion lags behind street fashion. The screencap aesthetic is just casual Friday.
My favorite book(s) of 2014 (thus far but tough to beat) is Jeff Vandermeer’s Southern Reach Trilogy. It’s less of a trilogy than one novel serialized into three volumes over the course of the year, which I think is an effective publishing strategy as its kept me on the edge of my seat all year. (Incidentally I have read the first volume, Annihilation, eight times, Authority at least three, and the final book Acceptance twice, and it all convinced me to go back and read the Ambergris books which I’ve been putting off for like eight years.)
I won’t bother to leave a review, as better critics than myself have covered it at length, but I wanted to leave a note about this brilliant animated GIF of the three covers, which I suspect was made by the cover designer Eric Nyquist. Sweet bonus for a delightful set of weird fiction covers.
* Also dig these Spanish edition covers by Pablo Delcán
Headline 2: Man accused of killing roommate asked Siri where to hide the body
One-bit posters designed on a 1984 Mac – in 2014. We’re four designers based in London. Silkscreen posters available for sale soon.
Flap du jour: Ubisoft announced that they’re cutting female player characters from multiplayer in an upcoming Assassin’s Creed game, citing that a female character would’ve necessitated more than 8,000 new animations recreated on a new skeletal structure.
That’s a pile of horseshit. The reason why is a matter of priorities.
I’m reminded of a story about the original release of Final Fantasy 14, which featured flowerpot models that had as many polygons as player characters. Someone needed to take that modeler by the shoulders, give them a good shaking, and explain (loudly) that a playable framerate trumps a stupid flowerpot.
A “triple-A game” (that is, a game whose budget is in the same range as Hollywood movies) requires the following factors:
- It must be fun to play.
- It must be visually impressive.
- As a mainstream phenomenon, it must appeal to a broad spectrum of players.
The first point is vital and doesn’t need to be expounded upon.
The second point is the least important. The games industry is awash with beautiful, boring bombs. It should definitely look good but not at the sake of being fun (again, the flowerpots).
The third is overlooked and vital. A mainstream game needs to sell bazillions of copies. It needs to appeal to players across every ethnicity, and more importantly every gender (FIFTY FREAKING PERCENT of the population).
This isn’t to say that all games should have male/female options. Story-driven single-player games don’t apply — Tomb Raider is about a woman, that’s intrinsic to the story. (But I say that with the caveat that half of story-and-character-driven games should have female protagonists!)
But games where the player is effectively inserting themselves into the story — RPGs, MMO’s, any multiplayer game where an avatar is created — this isn’t a feature, it’s a base requirement and should go without saying.
If making a playable game means you can’t have bazillion-polygon-count flowerpots, you have to make simpler flowerpots. If you don’t have the resources to build two 8000-animation player character models, then make two 4000-animation player character models. Appealing to players is more important than dick-waving next-generation animation capabilities.
P.S. Speaking of Ubisoft, back in the nineties I thought for sure that an eventual Prince of Persia sequel would be made called Princess of Persia. This seems like the most obvious idea ever, why hasn’t it happened?
Urban outfitters is ripping me off with the help of a party named ‘Bambam’. This is taken from my original work tryypyzoyd. I’m furious. PLEASE SHARE TO HELP.
Thanks so much to anyone who reblogs this post!
Ripping off trixel art!
I think there is something really romantic about grocery shopping at night. I wish there were more 24/7 grocery stores.
I used to think that “the city that never sleeps” actually meant that it was normal for places in NYC to be open all night. It’s easier to get paper towels or a paperback book at midnight in fucking Portland than out here. :\
Jen Dziura http://m.huffpost.com/us/entry/4921563
I was one of these kids. I don’t recall my scores, but the admissions guy at the college took one look at them and said “yeah, we’re not going to need to see your grades. Come on in.”
RT Behind the scenes of Darren Aronofsky’s Requiem for a Dream (2000), Pickled Elephant
bookcoverarchive.com - After clicking the randomize button, the letters of the randomize button shuffle as well.
hahahaha oh damn we did that like four or five years ago, forgot all about it
French special forces.
holy shit the Troglogistes from Delicatessen are real??
(just watch this fucking movie)